![]() ![]() SketchUp Pro has a great organizational tool called the Outliner, which displays a hierarchy of groups and components in your model. If you’re unsure about geometry on a layer, you can always just hide it for now, and that will help increase performance too. It can either be moved to a new layer, or deleted from the model. This will prompt you to ask what you want to do with the geometry on the layers you are deleting. Holding down CTRL will allow you to select multiple layers at once. Regardless, if you’ve imported geometry into SketchUp that you don’t need, you can just go to the Layers panel, and select the layers that you don’t need, and click the minus sign. Sometimes it’s worth opening the CAD file in a CAD program to remove things you don’t need, before importing it into SketchUp. But sometimes, due to the limitations of the software export, you don’t have the ability to limit certain things from being exported. Of course, if you can help it, you’d talk to your subcontractor and ask that they only export what you need, and nothing else. Next, hide or delete layers that contain geometry that you don’t need. Fog and shadows take up a lot of processing power. This can be temporary, just to give you a bit more performance while you complete additional performance tweaks.Īnd of course, it goes without saying that you should not have View > Shadows or View > Fog turned on if you are having performance issues. This will get you a slight performance boost as well, but it will be harder to see the model because only the faces will render. I know it sounds crazy, but it’s sometimes worth going a step further and turning edges off altogether, which you can do by overriding the style setting manually in the Edit tab of the Styles panel. ![]() But any of the fast styles will work well. This style uses simple edges, and solid colors on the faces. Go to Window > Default Tray > Styles to view the Styles panel. There are actually little icons in the style thumbnails to help you identify styles that can render quickly. By simple, I mean something that renders a straight edge (no sketchy edges, extensions, profiles, etc), and a style that displays solid colors instead of textures. The very first thing you should do is change the style to something that is very simple. So what are some things you can do to speed up this model? Fast Style = Fast Render ![]()
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